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Pre-show testing found that the game reset in attract mode and flexing of the ROM PCB suggested bad IC sockets. All of the program ROM sockets and security PAL socket were replaced that fixed the game reset fault, however sound wasn't working properly.
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After a few minutes of run time the music stopped playing and other game sounds cut in and out. Cross swapping the two AY-3-8910 and the 6821/6802 from the sound/speech side didn't change the behavior. The speech CPU is master for sound - IC 2E (LS244) receives the main CPU sound command and IC 2G (LS374) is the output latch for the music command. The command interrupt was present on IC 1L (6802) pin 4. Intermittency of the sound was observed on IC 2F pin 11 (CSDIA) for the coin credit sample playback.
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Support for the Money Money sound/speech CPU was added to the Arduino 6802 ICT. Observing
the sound commands found:
Checking the music CPU with a scope found pin 29 D4 a mess where the socket pin was OK
but the CPU pin was bad. Pin 29 was found to be corroded at the bottom but all other pins
looked OK. The pin was cleaned but music was still unreliable. The CPU swapped but the
music was again still unreliable.
Looking at the CPU data bus pins during music found the pattern change in line with the
music playback fading out. The music clock at IC 4G (AY-3-8910) pin 22 CKGI was
idle low. Working back to IC 5F (4040) found: